Critters Quest Launches on Solana Mainnet with Masters First
Critters Quest has launched its mainnet game on Solana, marking the culmination of nearly two years of development and a devnet beta. Master Edition holders were given priority access to the game, with Clone holders waiting 24 hours.
The circulating supply at launch stood at 120 million $QUEST tokens, which is roughly 3.3% of the total token supply. An additional 100 million $QUEST was deployed into liquidity pools for the in-game resource market.
The game's economy is built on seven factions, five equipment slots, and themed sets that offer set bonuses. Players can collect resources, craft gear, and participate in monster hunts or raids to earn rewards.