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Microsoft Cuts Cloud Gaming Limits, Offers Pay-Per-Hour Alternative

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Microsoft is revamping its cloud gaming infrastructure starting in November, effectively ending unlimited streaming access for top-tier Xbox Game Pass subscribers. The new model caps streaming allowances across all three membership tiers: Game Pass Ultimate subscribers will receive 15 hours of streaming per month, Game Pass Premium members will be allocated 10 hours, and Game Pass Essential subscribers will get five hours.

The revised limits apply to only four percent of Microsoft's active user base. To offset the restricted limits, the company is expanding cloud access beyond active Game Pass memberships by allowing players to purchase standalone 'cloud playtime hours' directly from the Xbox Store to stream supported games from their personal digital libraries.

This model offers an accessible alternative for legacy hardware owners, enabling Xbox One users to stream demanding Xbox Series X/S titles without upfront console upgrades. Regional pricing for standalone playtime packages has yet to be finalized and will vary by market.

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