Microsoft Expands Auto SR to Intel Copilot+ PCs for Smoother Gaming Experiences
Microsoft has expanded its Automatic Super Resolution (Auto SR) technology to Intel-based Copilot+ PCs, allowing gamers to enjoy smoother frame rates on a wider range of devices. Previously limited to Qualcomm Snapdragon X processors, Auto SR now works on Copilot+ machines powered by Intel's Core Ultra Series 3 chips.
The technology uses pre-trained AI algorithms to reach a higher 'effective' resolution while the game engine renders at a lower one under the hood, relying on the NPU built into every Copilot+ PC. This allows Auto SR to deliver smoother frame rates while preserving the visual consistency of a game's original artistic vision.
Microsoft says its upscaling solution can boost frame rates in games like Assassin's Creed Valhalla by as much as 15%, allowing gamers to enjoy higher in-game graphics settings without sacrificing performance. The company is also quick to note that more capable systems are still better off relying on game-native solutions like DLSS, XeSS, and FSR when they're available.
Auto SR is designed to work with any game built on DirectX 10 or later, and Microsoft has shared a short list of titles it's targeting with the feature. The upscaling model is trained on specific target resolutions, delivering its best results with input resolutions up to 1080p on Intel-based machines.